We are pleased to introduce Movert, a unique, engaging advertising solution that we are incorporating into our social gaming network Pocket Arena. Beyond Pocket Arena, our goal with Movert is to allow brands from around the world to reach the…
On average, people check their phones 150 times a day. That works out once roughly every 6.5 minutes. This statistic inspired Mark Zuckerberg to create Facebook Home, a family of apps that overhaul your entire device, as close to a…
I was quite happy with a 4-inch phone screen. My hands aren’t particularly big and, for the time being, my eyesight is still holding strong. I am not on a constant search for the best definition, highest pixel, ultimate game…
Now, there are probably plenty of things that slip through the cracks during production of a mobile game, but here are two we think are increasingly important to remember. Transparency It is important that users trust the product they use.…
With our first blog post since the holidays and the last in our series of companies that should get more mobile, we focus on a certain game developer who had a very good festive period. Rovio, more commonly known as…
This month’s edition takes a look at how the once-untouchable gaming giant Zynga has taken a fall – but is it one from which it can never recover? Zynga have had a rough year. First, they shut their Boston office…
This month we focus our part-critical, part-hopeful eye on the social network to rule all others; Facebook. Some readers may believe Facebook already are mobile, and for the most part they would be correct. They certainly have a mobile presence;…
Welcome to part two of our five part series on companies we feel could build more of a presence in the mobile sphere. This month’s edition: Amazon. So it seems Amazon cracked the tablet space, a surprising contender initially considering…
Some companies seem to be a ‘no brainer’ when to comes to expanding their presence in the mobile industry. Like there was MySpace before Facebook, there was Nokia before Apple. Not one singular idea, design, product (well, anything) in technology…
There are over 5 billion mobile phones in the world. Facebook is slowly creeping to 1 billion users worldwide. You would think that these two could form a powerful partnership, one that would improve a user’s experience exponentially. Following Facebook’s less…